Designing physical artefacts from computational simulations and building computational simulations of physical systems
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 The Computers in Urban Planning and Urban Management Conference (CUPUM) and the AHRB/EPSRC Embracing Complexity in Design (ECiD) Research Cluster. One-day workshop  ‘Design out of complexity’  Saturday 2nd July 2005, 9:30-4:30.

In a traditional view of complexity, the fundamental issue of interest is the emergence of global patterns out of the non-linear interaction of simple elements. Cities, organizations, policy networks, economic systems, or human-computer networks, all encompass the interaction of relatively simple (or not that simple!) components that at some level of abstraction might appear to have some order. The impact of abstractions like CA, multi-agent systems, networks, or co-evolution, in understanding and modelling reality and supporting decisions in complex worlds is overwhelming.


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